After a period of beta testing the creation kit, Bethesda has released it to the public, the creation kit allows modders to use the same toolsuite that Bethesda uses to develop the game, thus allowing them to also create new weapons, armors and more. The release of the creation kit (or the equivalent e.g G.E.C.K) marks the start of exciting mods for the game, whilst before modders were limited to only retexturing the games clothing, weapons with third party tools, with the creation kit they are able to create quest mods, include more animations and more content without the consequences of using any third party tools.
Creation Kit Trailer:
In the video above, Fallout 4 developer Todd Howard is quoted as saying “The life of Fallout 4 in your hands is going to take us all places none of us anticipated” this shows that the support for the modding community is huge from Bethesda (I mean how many developers release a full toolsuite that they use to develop a game?
In their official blog post Bethesda states that their goal for the creation kit was to allow Fallout 4 modding to be ‘easier and more accessible than ever before. Fallout 4 players are able to install new mods from inside the game, taking the away the need to use a website such as nexusmods.com. The users are able to upload their mods to Bethesda.net and install them from inside their game.
Mods are officially available for PC users, with Xbox One users being able to access it sometime during May, an PS4 users being able to access them during June.